Tuesday, March 31, 2009

The Elearning Apprentice

The Elearning Apprentice
Tony Karrer has taken the initiative to revisit a question asked in a previous post, about First eLearning:

What advice would you give to someone
new to the field of elearning?

This question is worthy of being asked twice.

I admit that I lurked on this one - for a few weeks.


Observation:


My observation of teachers starting into elearning has shown that the usefulness of their experiences in the early stages can vary considerably. This is often because of ad hoc approaches to their so-called upskilling.

This post outlines the areas of need I believe are essential for a first elearner. They are listed roughly in order of importance, but all are essential.

No skill is too rudimentary to acquire:

Learners who are willing to put in the time, pursuing a grounding in these basic skills, on their own or in a course designed along the lines given here, will be well on the way to coping with elearning.

At first reading, some of these skills may appear to be too rudimentary. If absent they will lead to faltering at the early stages when the elearning apprentice should be building on higher skills, as a student or as an elearning instructor.

All of the skills listed here are those an elearning instructor may well need in helping a student learn the same skills, and so must form part of the elearning portfolio.

Here's my To-learn-list for the Elearning Apprentice links to sections:
(Relevant information lies in a link at the start of each header.)
short-keys
file management
netiquette
search engines
study the URL
an image authoring tool
an html editor or html writer
skills in LMS or VLE

Pre-requisite 1: Why a knowledge of short-keys?

As basic as this skill may seem, it is essential for any elearning apprentice to have a practicing knowledge of the rudiments of using short-cuts on the keyboard. Without these skills, working with the mouse on pull-down menus would prove tedious in the extreme. Short-keys are powerful key-strokes that find universal use on a huge variety of software.
Pre-requisite 2: Why file management?

File management skills are essential for e-tidiness. As much as these seem old hat (back to basics and all that) ignoring their essential worth can mean confusion, and even some real headachy problems for the apprentice elearner
later on.

As well, fundamentals such as knowledge and understanding of file dimension and file size, and the distinction between the two, are part of the ABC that an elearning apprentice must follow.

Pre-requisite 3: Why netiquette?

Basic communication skills are often overlooked. Elearning apprentices need those skills if only to assist with their own learning. For anyone intending to use their elearning skills for the instruction of others, netiquette is a life and death necessity.
Pre-requisite 4: Why search engines?

Being able to search effectively using a database or web search engine is another fundamental skill. It brings into play pre-requisites 1 and 2, and is the bread and butter of the elearning researcher.

Pre-requisite 5: Why study the URL?

Understanding the structure of a URL and what it means to the technician is key to understanding how links operate in web-based elearning today. An introductory knowledge of how a URL can be applied utilises a direct application of file management skills.
Pre-requisite 6: Why an image authoring tool?

An in-depth knowledge of an image authoring tool is not required and could well be a waste of time. I’d recommend that this be a part of an introduction, but not a major component. It can provide significant useful transferable skills.

Designing images and attempting to make a simple animation can give an elearning apprentice the feel of how these tools work. Much of the fundamental theory of how they function is also transferable. Some authoring tools are more complex to use than others. The simplest is probably the most efficient to use in terms of time spent learning the basics.

For instance, creating an animation in PhotoShop ImageReady involves much the same principles as in Flash. ImageReady is more likely to convey the principles with less angst
and in a much shorter space of time, and so prove more effective. It may be that a suitable Web2.0 tool can convey the same transferable skills.

The emphasis is on the transferable skills.
Pre-requisite 7: Why an html editor or html writer?

Once again, there are a lot of transferable skills that can be acquired from a good introduction to html writing/editing, without having to learn much at all of the hypertext markup language (html).

A good WYSIWYG that permits the learner to appreciate layout as well as functionality, can open up a cornucopia of valuable skills.

Building html in single pages on a server with relative links to images and other pages on the same server can also provide invaluable practice in file management. Building html in single pages with absolute links to Internet sites can be a useful skill for the elearning instructor.
Pre-requisite 8: Why skills in LMS or VLE?

The application of the aforementioned skills come into their own when an elearning apprentice operates, hands-on for the first time, a learning management system or virtual learning environment, such as Moodle. These applications are the bread and butter of
elearning instruction.

In the unlikely situation where the elearning apprentice does not have the opportunity to use one of those applications, building a blog and actively using it with links, uploads, downloads and embeds can cover many of the skills required. Participation in challenges, such as the past Comment Challenge, can provide the elearning apprentice with many far reaching skills and ideas for life-long elearning.


Monday, March 30, 2009

Elearning - A Primer

Elearning
This article was first published on Futurelab in January 2008. I've reproduced the text of the article here with some minor amendments. Some links to resources are now no longer current.

Considering the raft of links that could be included in the text, I chose to preserve the referencing style used in the original article.
Those who detest wading through a fan of links will be relieved. Enjoy!

It is today we must create the world of the future
Eleanor Roosvelt

What is elearning?

The language of elearning continues to expand, as is evident by the burgeoning number of glossaries of elearning terms[1] that are emerging. Elearning systems are big business[2, 3], education authorities are centring attention on their use in schools and there is interest in the effective use of elearning for specific ethnic groups of learners[4].

But there is much discussion on what elearning should consist of. Some opinion holds that it should not necessarily exclude the use of printed text, while others believe that inclusion of the internet is not essential. Elearning is often considered as a means of permitting access to learning by using any or all of the following technologies:

List of Elearning Technologies
Simply the provision of passive learning material that’s electronically based, such as a pdf posted on the internet, is not commonly considered elearning. This is similar to the provision of text material as a single means of learning where no opportunity is available to ask questions or to enter into discussion.

Elearning has immediacy

A key feature of elearning is that it is interactive[5]. It uses a two-way or multi-way exchange of information that gives immediacy to the learning process and has the potential to provide the synergy that is absent when a student attempts to learn from passive resources alone. Numerous types of feedback can assist learning but not all of them are considered interactive:

self-assessment (passive - needs motivation)
online feedback/assessment (interactive - can be immediate)
teacher feedback/assessment (interactive - can be immediate)
peer-to-peer assessment (interactive - can be immediate)
peer-to-peer discussion (collaborative - can be immediate).

There are two broad spheres of interactive learning for student groups:

synchronous

learning the same things at the same time
timetabled within set periods
sometimes inconvenient for students in different time zones
fixed pace of learning
potential for social interaction
suitable for discussions - immediacy

asynchronous

learning at own pace and according to personal time schedule
choice when to study
convenient for students in different time zones
flexible pace of learning
delayed social interaction
less useful for discussions - delayed feedback

Immediacy by way of direct interaction is understood to be very important to the learning process. While it is accepted that discussions are best done synchronously as this provides immediacy, asynchronous chat-room discussion does not exclude the exchange of ideas and opinion. Both these elearning tools have been widely used in studies using a collaborative approach to learning[6n/a].

Computer-based learning or any electronic means giving direct feedback, such as open access interactive websites like BestChoice[7], can also provide a degree of immediacy, even if impersonal, while it does not need to be synchronous. Asynchronous learning allows a flexible pace and permits round-the-clock access, especially important for groups of students living in different time zones.

Elearning can support teaching and learning

John D Bransford and co-workers report that technology can play a significant role in supporting teaching and learning[8n/a]. It can permit students to gather information on real world-related problems which can be community-based or of global significance.

Such technologies as communication networks and the computer software interface can offer prompt feedback to students. In addition to these advantages, scaffolding can occur when a technology assists students to solve more complex problems.

Bransford further asserts that “it is easy to forget that student achievement in school also depends on what happens outside of school. Bringing students and teachers in contact with the broader community can enhance learning.” He also upholds that “when teachers learn to use a new technology in their classrooms, they model the learning process for students; at the same time, they gain new insights on teaching by watching their students learn.”

Barriers to elearning

Learning barriers introduced by the hardware and software of the electronic interface between student and the learning materials have been acknowledged and recorded since web-based course delivery was in its infancy[9].

Provision of learning resources that are based exclusively on electronic means, or that require the use of electronic agencies, may not only limit student potential to learn but can also be impractical. This becomes evident when English reading material, such as novels and other long texts, are provided solely on CD-Rom or over the internet from an online library[10], or when a virtual lab environment[11] is offered as the sole means for studying practical chemistry.

The keyboard presents a real barrier to student feedback in chemistry, Chinese, Japanese, mathematics and many other areas of learning where it is either impossible or extremely difficult to use the keyboard to write script or complex expressions and formulae. Moreover, one of the accompanying skills that the student must acquire is clearly the use of a pen.

Many examinations require the student to read questions from the printed page and write their answers with a pen. The exclusive use of the screen and keyboard simply does not provide the necessary experience for a student to be adequately prepared for those examinations.

Also the print quality of assessment items may well have to be maintained to determined moderation standards. But the provision of printable resources in electronic format, such as pdf, may not necessarily meet those standards when printed by the student and there is no simple way of checking this.

A blended approach to elearning

Many elearning authorities in industry[12] and in schools[13] now accept that a blended approach[14] offers countless advantages in most areas of learning, and good practice has been developed in a hybrid online model[15].

A careful fusion of print-based and electronic resources, each chosen optimally for its specific purpose, is superior to the exclusive use of any single means of delivery. As well, learning outcomes may be enhanced by the provision of learner choice, where various types of resources having the same content are accessed through student preference, or where a resource has been previously selected to match a student’s personal learning style.

What skills are needed to teach online?

Being an effective elearning teacher calls for additional key competencies[16] that are dynamic, exacting and specific. Excellent keyboard skills as well as expert knowledge in specific aspects of ICT, especially to do with the elected elearning platform, are simply essential day-to-day requirements for the teacher.

The ever-present advancement of ICT requires the constant acquisition of vital new skills and knowledge by all teachers through professional training and study, but the need is most urgent for the elearning teacher.

Skills and knowledge also have to be attained by the attentive elearning student. This has additional implications for the teacher, who is often the first port of call for instructional assistance. The role of the elearning teacher can be far more demanding and exacting even than that of the traditional distance educator who selects appropriate learning resources and diligently assesses and reports on student work returned through postal services.

Elearning content

The debate over ways to develop elearning content has been going on for years in industry[17] and in schools. Use of existing internet material in a course requires vigilant maintenance as such resources are capriciously subject to change.

Likewise the mercurial specifications directed by authorities over curriculum content can require constant revision of course material. The consequence of those and other aspects where change is a considered and important factor elicits the need for strategy in the development of elearning content.

Digital resources

While much consideration has been brought to the promotion of software used for building e-resources, no single method of content use has received more interest or attention than the reusable learning object[18] (or digital learning resource).

It has been defined as a reusable, media-independent collection of information used as a modular building block for elearning content. Utilising a wide range of audio, video, animation and interactive technologies, it is perfectly suited to elearning and has enjoyed some use in industrial training as well as in pre-tertiary and tertiary education.

The
digital learning resource is particularly useful for introducing the student to concepts difficult to introduce in static diagrams or pictures, or where it would be impossible or dangerous for the student to view a particular situational instance such as the synchronous operation of a human heart valve or the function of moving parts of the internal combustion engine.

Likewise
digital learning resources are useful for demonstrating the use of equipment that cannot be supplied easily to the student, such as an electron microscope or other expensive instrumentation.

Design theory


Several researchers, including David Wiley, have developed an instructional design theory and a sequencing theory[19] for creating and using
digital learning resources, both of which have a pedagogical foundation. But the concepts behind the design and application of this unique resource type are intricate, and to some degree these may have discouraged educators from using it as a learning tool.

Nevertheless the
digital learning resource holds merit in its modularity and has the potential to be extremely flexible. The idea of sharing resources of this type has been recognised and accepted internationally in SCORM (Shareable Content Object Reference Model)[20].

References (some are no longer current).

1 - http://www.learningcircuits.org/glossary.html
2 - http://www.onlinelearning.co.nz
3 - http://www.blackboard.com/
4 - http://elearning.itpnz.ac.nz/
5 - http://www.google.co.nz/search?hl=en&q=define%3Ainteractive&btnG=Search&meta=
6 - now not available - www.infogreta.org/magazine/articles-9-2.htm
7 - http://130.216.56.150/Public/ChemConf/
8 -
now not available - www.books.nap.edu.com/html/howpeople1/ch9.html
9 - http://www.love2learn.com/delivery.htm
10 - http://www.thefreelibrary.com
11 - http://www.chem.ox.ac.uk/vrchemistry/LiveChem/transitionmetals_content.html
12 - http://www.learningcircuits.org/2006/March/gray.htm
13 - http://www.schools.nsw.edu.au/learning/yrk12focusareas/learntech/blended/index.php
14 - http://en.wikipedia.org/wiki/Blended_learning
15 - http://www.educause.edu/ir/library/pdf/eqm0313.pdf
16 - http://www.e-learningcentre.co.uk/eclipse/Resources/teach.htm
17 - http://www.learningtechnologies.co.uk/magazine/article_full.cfm?articleid=97&issueid=11&section=1
18 - http://www.learningcircuits.org/2000/mar2000/Longmire.htm
19 - http://www.opencontent.org/docs/dissertation.pdf
20 - http://adlcommunity.net/mod/resource/view.php?id=458

Wednesday, March 25, 2009

You've Never Had It So Good!

You've Never Had It SO Good!
When elected British Prime Minister Harold Macmillan uttered these words in 1959, I was 12 years old. He summarised what he thought were future halcyon days for Britain. It didn’t work out so well for Macmillan.

But 50 years later, these same words can be used to describe genuinely a halcyon time for those who wish to learn all about elearning.

Never has there been a time when world leaders in the field of elearning have been so generous with their advice – on all aspects of elearning, from the best available software, both free and commercial, to the best technique in elearning design.

Never has there been a time when so much free debate and ebullient discourse between those experienced in the field of elearning have been so accessible to anyone who has the wherewithal and takes the trouble to access it.

Never has there been a time when virtual festivals of learning have raged so splendidly and so deeply on the intricacies of thought, idea, knowledge, pedagogy and scaffolding on behalf of that favoured being, the elearner.

Never has there been a time when all of this has been so easily accessible in archives that date back ten years and more.

Never has there been a time when a teacher/tutor/instructor/learner could build so easily his or her own online database of information on elearning using the most up-to-date free software to access the Internet.

Bountiful elearning:


From regular blogs on the subject, written by experts on practical tips and tricks, through expert tuition on blogging, on how to use blogs and all the attendant embeds, widgets and devices, and advice on current changes in those, to a 60 minute mini-course on elearning design practice. Chronicles that burst forth cornucopias of up-to-date news-streams on everything that’s happening online, feeds that weld collaboratively the joint thinking and writing of elearning experience from all over the world,
you could read about it all 24/7.

The above ‘fan of links’ (with apologies to Sue Waters) merely skims the surface of the skin of what wonderful fruit is available
online for anyone to enjoy in elearning all that is currently known, available and being developed.

When it comes to finding out and digesting anything to do with elearning, you’ve never had it so good!


Tom Kuhlmann - The Rapid Elearning Blog 50 Practical Tips and Tricks

Skellie -
Skelliewag.org Bloggers: Watch and Learn

Sue Waters - The Edublogger Have You Re-inserted Your GA Tracking Code?

Clive Shepherd - 60 Minute Masters

Stephen Downes - Stephen's Web

Browse My Stuff - Tony Karrer's brainchild Elearning Learning

Monday, March 23, 2009

What Is The Alternative?

Parent and child at a road safety crossing.

Last November at TCS, a colleague and I gave one of the last eTech sessions for the year. Our session was on the use of OneKey, the kidsafe search engine. This was a repeat of sessions for teachers that proved extremely popular that year.


We showed a group of secondary teachers, hands on, how Boolean search criteria can be used as a tool for making resources used in student project work.

A contractor in the school, who learnt about the planned session, pointed out that, OneKey isn’t as safe as it could be. For instance, when the search criterion, ‘date’ is entered, OneKey returns a range of dating agency sites.

The implied argument is that, perhaps we should not be using OneKey as a search engine with year 9 to 13 learners who would be using their own computers at home.

I see OneKey as a safer alternative to regular Google. Used with the recommended preferences on a browser, it seems reasonably safe.

My argument:

Students should be well supervised while using a computer in the home – under any circumstance. This is part of a recommendation on cyber safety I’m about to present to the school’s Board of Trustees, seeking approval for implementation in 2009.

Parents are to be made aware of the possible dangers when learners have access to the Internet. The learners are also to be made suitably aware of the possible dangers of using equipment on the Net.

With proper instruction and supervised practice, I feel that there is no reason why young learners shouldn’t be able to advance to using regular Google as they moved up through the school.

Road safety as an analogy:

Children should be introduced to road safety. They should also be well supervised, during their formative years, when walking on the walkways adjacent to road traffic. Sooner or later they should be able to use pavements by themselves.

What is the alternative to this? Prohibiting children from walking to school, as a blanket rule for road safety, is not an option in my mind. Why should there be any difference when it comes to using computers with access to the Internet? Surely the same principles apply.

related posts->> ( 4 ) ( 3 ) ( 2 ) ( 1 )

Tuesday, March 17, 2009

Suck it And See

Catriona, playing a tune on a cardboard tube.
When Catriona was very little, she found comfort in a little bag of sweets. She rarely ate them, but would find pleasure in knowing they were there. She'd pick one from the bag, suck on it for a few seconds, then replace it, in the knowledge that she liked that sweet and could return to it for a suck later on. She did that with all her sweets, discarding the ones she didn’t like.

One of Tony Karrer’s 100 conversation topics is Ways that my children are learning that is significantly different from how I learn. This posts is about Tony’s topic number 25.

Have you ever been confronted with a technology and didn’t know how to use it? Y’know, the situation where you need to use the darned equipment but never had the opportunity to learn how to, and there’s no one around to show you. Now! When you’re desperate to use it!

It'll go bang!

I find this happens to me a lot. I have to jolt myself into action to do some exploring, maybe push a button here or click a link there – tap the keyboard to see if anything changes. I have to push aside my fear that the screen might explode, or that smoke may come gushing out of the computer. I fidget and look around to see if anyone’s watching.

This is a fear that I’ve always had when trying out new things. I realise that it’s my fear of computers that drove me to want to find out more about them. They are fascinating things, computers. Too fascinating to leave alone, and yet too mysterious not to excite my fear that I might get pounced on if I play with them.

Perhaps it’s something to do with my upbringing in an age when technology was rich in contraptions. The Billy Connolly line, “You’ll poke your eye out with that!” doesn’t seem inappropriate.

“Leave it alone! You don’t know what you’re doing! You’ll break it!” These are all demon voices that shout from the past at me, when I venture to explore somewhere I’ve never been before at the computer. “You’ll go blind!”

Habits die hard:

I recall when I was teaching young typists to use what we called word processors, way back in the late 80s. These women were fascinatingly slick at typing - on typewriters. Yet they could not get their heads round the idea that the Enter key (labelled Return key then, funny enough) didn’t have to be tapped when you got to the end of the line, or that typos didn’t need correcting as you typed them.

I had a great time unteaching these young minds about all their habits. It was a lot of fun. It taught me that humans are creatures of routine. We follow practices and cultures, unquestionably. We become so committed to them that we’ll argue the point when someone suggests we shouldn't follow habit.

I introduced the typists to what I called the suck-it-and-see approach to finding things out on the computer and was met with looks of horror. "We would never do that," came the affirmation.

Across the barriers:

Young minds always catch me out with their direct thinking. And I’m not alone in this. Last year at the NetSafe Conference 2008, I listened to a presenter tell her story of a survey that had been constructed to fathom the practice and thinking of young teenagers.

She told of a 14 year old girl who was asked the survey question, “Would you swap a blow-job for a mobile phone?” The girl immediately replied, “What sort of a mobile phone?” The thinking transcends the barriers – obviously!

I just found it!

I watch my kids with a new remote or computer game. It mesmerises me to observe the way they work. How is it, for instance, that with all the years of tuition, enquiry and practice I’ve had using PhotoShop, that my teenage daughter will find things on the application, within minutes, that I’ve never seen before?

I’d ask her, “Who showed you how to do that?” She would reply, almost insolently, “No one - I just found it.” She would have found it using the suck-it-and-see approach. But she would have had no inhibitions about ‘sucking’ to find out.

Suck it and see:


Here's an exercise. The next time you are using a new application, or one that you're not too familiar with, lay aside half an hour to check out the menus. Most apps, like Word 2007 for instance, are quite extensive, but half an hour spent checking out the menus on a blank file can pay dividend.

If nothing else, it can help you learn the layout of the menus. With any luck, you'll pick up a thing or two about how to do things that otherwise would lie hidden, never to be found, till a teenage child - son, daughter or student - stumbles across it in minutes while fiddling around.

I don’t honestly think that this approach is anything new. In fact, I’d say that it is a natural fun way of finding out and learning. My feeling is that the baby-boomer learners, like myself, may carry baggage unwittingly, that inhibits them from using the suck-it-and-see approach as a first measure in learning.

Monday, March 16, 2009

Champion Elearning Myths

Maui taming the sun - a Māori legendMaui taming the sun - The Marae, Te Papa Museum of N.Z.
I am a dyed-in-the-wool in-favour-of-elearning teacher. If I had the option, I would choose elearning as the way to teach distance students most of the time. I know that many of my past students found elearning and blended combinations of it useful and effective. I cherish their successful results that prove this. I also believe that an elearning component of blended learning is a way for the future.

But the recent and global opinion that elearning is the way to solve all our economic problems, in training and education, scares me. When I read some of the positive articles and blogs that extol the virtues of elearning, I am also aware that myths abound that are associated with this relatively new mode of learning. I fear for the future of elearning, that it might get put to judgement unfairly, following its misuse in a time of real need.

Here’s my list of champion elearning myths:

1 - Print based resources are easily and cheaply converted into elearning resources

It’s a popular fallacy that successful learning resources, well designed for another mode of delivery (using print media for instance) can be easily converted into elearning resources. The late-20th-century trick of pdfing a print resource in Word and then banging it up on a server as a web-page is as erroneous as expecting a teenager to know everything about safe contraception.

Robert Frost explained, “poetry is what’s lost in translation”. In an analogous way, pedagogy is what’s lost when a well-designed print-based resource is translated directly into an elearning layout.

A good print-based resource is successful partly by virtue of how the design and formatting of the resource lends itself to the media that’s used to hold it. Developing an elearning resource that’s just as good, means matching the design and formatting of the resource to the medium that’s chosen, whether it is text, image, video, animation, interactive or involving all of these.

2 - Elearning removes the need for a teacher/trainer /facilitator

Common misconceptions are that elearning students do not need support when stuck, confused or don’t know what to do next, and that the students will not need follow-ups to check if they're on track. All of these seemingly minor details amount to what is termed ‘support’.

Teacher support is one of the essentials for student engagement.

Do learners need to be engaged? Do they ever! There is nothing more likely to dampen the enthusiasm of a learner than getting stuck on a topic or concept and not being able to get timely help. Timeliness is paramount when learners arrive at this too common stage.

A learner who is struggling with an idea could well be right on track and may not even know it. What finer input is there than a responsive teacher, to give support and encouragement when the learner doesn’t really know what to do next. The lifeline to the teacher should be apparent and available to the elearner at all times.

Though this may not necessarily always be convenient for the teacher, the next best response to a student plea for help is the teacher to get back with the support the student needs immediately it is convenient.

3 - Attractive colourful images capture the learner’s attention and generate interest

Unless the elearning developer is careful to select engaging images, animations and videos that deliver the message of the learning objective, all that the images will succeeded in doing will be to distract from the learning that could otherwise have taken place. Pictures, diagrams and animations should be used specifically and only to assist with a learning objective.

Keep it simple and relevant are the watchwords for effective use of imaging in elearning design. Exactly the same can be said for any audio-based resourcing.

4 - Elearning and associated technology stimulates interest, and motivates learning

My experience with teaching students of all ages is that not all students want to embrace the most up-to-date technology when they are studying. The most likely turn-off for a learner is being forced to learn from devices they may have aversion to – ‘learner choice’ tells us all about that. There will be students in the target group who really don’t like elearning.

They will find any opportunity they can to switch off and to ignore the wonderful elearning experience that you’ve developed for them. Providing print based alternatives for those students can give them welcome relief and provide some of the necessary variety that has brought blended learning to the fore in recent years.

5 - As long as the learning aim is bulleted and made clear at the beginning of the module, the learner will identify the learning objective and knows what's to be learnt

This myth is exceedingly close to being a genuine fairy tale. Contrary to what many 20th century pedagogues will maintain, most learners find the learning aim – the summary of the learning objective – to be as relevant as a runcible lemon.

How can a learner possibly see any relevance in the summary of what’s to be learnt when they know nothing about it?

Only geniuses and second-time-rounders get anything from being told the objective of the next lesson. FACT. For many students, this can be a real start-of-lesson turnoff.

6 - Learners will navigate their way through modules in an elearning course with little need for guidance

By definition, a learner needs to learn. Assuming that the learner knows the route and is motivated to follow it, is like leading three-year-olds to the middle of a labyrinth and expecting them to walk straight out again. The navigation for any elearning course has to be everywhere apparent.

7 - Learners will easily find needed learning resources and their components as long as links to them are visible and well labelled

If any part of a learning resource is important to the learning, that part should be introduced to the learner wherever and whenever it is appropriate. Timeliness is all-important, and the time and place to introduce the learner to an important part of a resource is at the immediate point in time when they might need the knowledge or skill.

It should not be left up to the learner to decide if it is important. Learners, by virtue of their ignorance, cannot be expected to know the relevance of anything new that has to be learnt. In particular, it is part of good scaffolding that students are prepared for the next step in the learning, and this should not be an optional learner pathway.

8 - Learners read all posted announcements and this is the best way to pass important information on to them
quickly

Very few learners are vigilant enough to read all notices, especially if they believe that they’ve read them all before. Isn’t this always the case with a noticeboard? If it’s all that important, it has to be communicated to the learner by at least two means of communication.

I have been guilty of emailing and sending printed letters to my cohort of students about something extremely important that I’ve also splashed across the web-noticeboard.

9 - Once an elearning resource for a topic is developed and made available to learners, development in that area of learning doesn’t need to be revisited

Isn’t it wonderful that we are all different? Learners are just as diverse in this respect. The adage, “different strokes for different folks” is never truer than with learners. If you think you have nailed it with an elearning resource that you've developed then think again. There will always be a learner somewhere in your learning cohort who will not be able to make head nor tail of your pedagogical thinking.

This applies as much to a classroom as it does to an elearning environment. Provide as many pathways to learning a skill, knowledge or concept as are practically possible.

10 - Learning is linear, and so elearning courses should be constructed so that the learner progresses from A to Z with the least opportunity to digress

Learners who are familiar with parts of a module will be turned off by a pedantic one-way approach to forced examples and compulsory activities. Opportunity must always be available for learners to skip a part if need be, and to retrace a skipped part of a module if they find that they really didn’t have a grasp of a teaching point after all.

Further to this, learners do not all progress through knowledge, concepts and relevant topics the same way. Providing a variety of learning pathways that embraces learner choice at appropriate points in a course empowers the learner.

11 - Elearning is a cheap way to make learning happen

This is the acme of all elearning myths.

In much the same way as the idea abounds that teaching is an easy job, the belief that elearning is cheaper than other methods of teaching and learning is so far from reality it is tragic. Unfortunately, this elearning myth tends to be propagated by some teachers too.

Well-designed resources for elearning are not cheap. Neither is their proper implementation. But what is even more costly is elearning that is supposed to give access to essential learning but that is shoddily developed and doesn’t actually assist with learning at all.

That’s expensive!

Thursday, January 1, 2009

Introducing eTacticS

Ranginui Door, Te Papa Museum, Wellington

I am reserving this blogspot for elearning posts.

All of the posts that will be found here will also be posted on my other site, Blogger in Middle-earth.

My first posting on eTactics is about my hopes and predictions for 2009. They are few and simple:

I predict that the solid-state memory chip will be the biggest most influential factor in developments in 2009. It will pave the way for the revolution yet to come with the introduction of the graphene chip in the years before 2012. What broadband did for Internet use, the graphene chip will do for the proliferation of hand-held devices, but that is a year or so off yet.

Connectivity will be better that ever before simply because of the extra memory space permitting the whole caboodle, platform/operating system, to be downloaded with the software. Mash-ups will be the way to go, and used more than ever before and for similar reasons.

The ebook will further develop, expanded by the possibilities unleashed by the extra memory space permitted by the new and developing massive memory chips that are now available.

Social networking will continue to become more popular and the increasing popularity of the hand-held device to access the Internet will permit the use of social networking to burgeon. I suspect that the cellular networks and associated services will require major upgrading to cope with the huge increases in the use of the hand-held device.

Hopes for 2009:

Malcolm Gladwell’s 'Outliers' points the finger clearly at the worth and origin of the real expert. My hopes are that society will embrace the recent studies and understandings that have come to light about the worth of expertise – true expertise, not so-called expertise that’s adopted on a whim.

The skills and knowledge that come with true expertise will be once again recognised as an essential attribute for societal progress. The usefulness of content, that has been shaken almost off its foundation in the past decade, will once again be recognised in education.

There will be less sabre rattling about what is learnt from printed books and the like. Digitising text from existing printed books will continue and there will be (more) digital books written that will remain digital - those will not be available in bound printed form.

The digital novel will write the introduction of a new era.